Where Bioshock Infinite Went Horribly Wrong

author Charlatan Wonder   1 год. назад

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Where Bioshock Infinite's Story Went HORRIBLY WRONG

Help me make videos https://www.patreon.com/CharlatanWonder Everyone LOVES Bioshock Infinite's story... until you take a closer look at it and see that a lot of corners got cut and a lot of things just aren't up to snuff. Without going after the plot itself, let's pick apart the 7 to 10 hour long Disneyland Ride Bioshock Infinite is and compare it to the worlds we adventured into in Bioshock 1 and Bioshock 2. We'll cover everything from vigors and enemy interactions to tumblr and dudebros!

The Horrible X-COM Games Time Forgot

https://www.patreon.com/CharlatanWonder We all love X-COM and the Firaxis reboot, XCOM. This is THE Turn based tactics series, none of the others even come close to its level of groundbreaking wreck-you-sh*t-ness that X-COM gave you... So what if I told you that X-COM has some horrible, HORRIBLE titles in it's collection that sully the X-COM's name and bring shame to turn based tactics everywhere? There's a reason time forgot some of these video games. Sub Here!: bit.ly/charlatanwonder

Dead Space NEEDED to Die

Please consider supporting! https://www.patreon.com/CharlatanWonder It's not a nice thing to think, but killing off the Dead Space franchise after the positively DISASTROUS Dead Space 3 was the nicest thing that EA Games could have possibly done. Dead Space and Dead Space 2 were action-horror delights that invited us in to an immersive world that's we can cherish forever. it's such a shame that Isaac Clarke and the Necromorphs were reduced to what they were by the time we got to Dead Space 3. Sub Here!: bit.ly/charlatanwonder Articles referenced: http://www.ign.com/articles/2013/02/07/dead-space-3-review https://kotaku.com/5981589/dead-space-3-the-kotaku-review https://www.gamespot.com/reviews/dead-space-3-review/1900-6403380/ http://www.pcgamer.com/dead-space-3-review/ https://www.polygon.com/2013/2/5/3938326/dead-space-3-review https://www.destructoid.com/review-dead-space-3-243873.phtml http://www.gamesradar.com/dead-space-3-review/ https://www.giantbomb.com/reviews/dead-space-3-review/1900-556/ http://www.eurogamer.net/articles/2013-01-22-dead-space-3-includes-micro-transactions-for-buying-better-weapons https://gamerant.com/dead-space-3-microtransactions/ https://www.cinemablend.com/games/Dead-Space-4-Has-Been-Canceled-Says-EA-53362.html

Were the Original Star Wars Battlefront Games as Good as we Remembered???

I've loved to play the original Battlefront 2 since I was a kid and Star Wars Episode 3 helped bring it into the world... which made the advent of the 2015 Star Wars Battlefront a real kick in the groin. It make me think though, Battlefront the 1st was pretty crappy back in the day, will Battlefront 2 the 2nd take after it's predecessor or will it be more of the same? support! https://www.patreon.com/CharlatanWonder Sub Here!: bit.ly/charlatanwonder

BioShock 2 Turning Eleanor Into A Big Sister

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It should be a given with my original handle that I love, love, LOVE the Bioshock series. But while I love Bioshock infinite and think it was and excellent game, I can't deny that a lot of compromises were made to it in order to make it bio "Bioshock-y" which lead to the game losing out on a lot of luster. From handymen, to guns, to voxophones, Booker and Elizabeth's dynamic, and that whole "why are you scavenging when you're got a travelling partner who can literally pull ANYTHING out of thin air?" bit, let's explore where Bioshock Infinite went horribly wrong.

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