HALO WARS 2: AWAKENING THE NIGHTMARE All Cutscenes (Game Movie) 1080p HD

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Halo Wars 2 - All Cutscenes (HD 1080p)

Halo Wars 2 all cutscenes HD 1080p. Halo Wars 2 Part 1-3, all Halo Wawrs 2 cutscenes here! Use our code to get a LootCrate! - https://www.lootcrate.7eer.net/c/310602/237077/4019 Twitter - http://bit.ly/HaloFollowerTwitter Facebook - http://bit.ly/HaloFollowerFacebook Twitch - http://www.twitch.tv/FollowerEntertainment Source(s) Disclaimer: Halo © Microsoft Corporation. Halo 5, Halo, Halo Follower, and Halo Videos here was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.

Halo Wars 2 All Cutscenes (Game Movie) 1080p HD

MY THOUGHTS ON THE CAMPAIGN (SPOILER FREE) Halo Wars 2 is somewhat of a miracle to me. The first Halo Wars, while good, wasn't particular successful. If it were Halo Wars 2 would have been done long ago. Couple that with the waning popularity of RTS games, it came as a surprise when Halo Wars 2 was announced. I credit the incredible Halo fan base for applying enough pressure to finally make 343 and Microsoft greenlight the project. As far as console RTS games goes, these are probably the best controls you will ever get (We played the game on the Xbox one and not on PC) . The controls have improved since the first game. Everything feels smoother. In particular the ability to group up to 4 sets of units it's huge. As someone who put in thousands of hours in Red Alert 2, it was one of the biggest frustrations in Halo Wars 1. Now with the grouping, you can be much more strategic about your attacks and defenses. Although it does take some getting used to. You have to hold RT then hold down a button on the D-Pad to create a group. To choose a group you have also out down RT and but only tap the D-Pad. You'll find yourself mistakenly creating new groups in the heat of battle. It's frustrating, but understandable for a RTS on console. I will note that there were sometimes where the controls felt unresponsive, where I would click on units and they wouldn't follow my command. That was a rare occasion in the grand scheme of things, but seemed to happen 2 or 3 times a map. Not a huge deal but worth noting. The difficulty is on the easier side. On normal, we only ever had to restart a mission once because we wanted a fresh start. Other than that we rolled through the campaign. On Legendary, most missions are still on the easier side. They will take much longer than they do on normal, but you'll still be able to beat many of the missions on first go around. The Domination style missions, however, are particular difficult, and presented the biggest challenge in the game. On Legendary, the second to last mission was one of the hardest missions I've ever played on any game, but it was loads of fun trying to figure a build order that would work for the immense task at hand. We did encounter a couple of unfortunate glitches throughout the campaign. For example. on one mission where I had 3 Spartans available, one of the Spartans would not move after he recovered from being downed. He would only move with doing his special, but nothing else. There was another instance where my based was destroyed, and the game should have been seemingly over, but the clock kept winding down as the AI was mindlessly floating around the final objective. The glitch went in my favor, but it was immersion breaking. I want to keep this spoiler free, so all I will say about the actual story is that I felt it was pretty good, but overall didn't amount to much. It felt like a setup for another game. With that said, the cutscenes some of the best every created anywhere, and probably the best in the series. Atriox is a wonderful character, who really inspires fear, but is underused in my opinion. Overall, I give the campaign a 8.5/10. The gameplay is fun, if you like real time strategies, and the missions are varied enough that it doesn't get boring. But some unfortunate glitches coupled with a underdeveloped story keeps it from reaching its full potential. And at the end of the day it still is a RTS on console and the controls will always feel clunky compared to the PC. We know this game is on the PC as well, but we played it on the XBOX One. I'm guessing with better controls, it would be a 9 and 9.5. CAMPAIGN SCORE: 8.5/10 OUR GRAPHICS CARD: https://amzn.to/2DP7otI OUR CAPTURE CARD: https://amzn.to/2Sikjs0 OUR PROCESSOR: https://amzn.to/2DOfG57 OUR MONITOR: https://amzn.to/2DOpVGm OUR HEADSET: https://amzn.to/2SikB24 OUR MIC: https://amzn.to/2KKcokw

Halo Saga All Death Scenes

BUY HALO MCC HERE: https://amzn.to/2Pb5uWi 00:10 - Halo Terminal - Lord of Admirals 05:41 - Halo Wars - Arbiter 08:39 - Halo Wars - John Forge 10:11 - Halo Reach - Noble Six (Original) 12:27 - Halo Reach - Jorge-052 15:48 - Halo Reach - Kat-B320 20:01 - Halo Reach - Carter-A259 22:30 - Halo Reach - Emile-A239 23:25 - Halo Reach - Noble Six 29:26 - Halo Combat Evolved - Pvt. Mendoza and Pvt. Jenkins 34:28 - Halo Combat Evolved - Captain Jacob Keyes 38:34 - Halo 2 - Sesa Refumee 41:12 - Halo 2 - Prophet of Regret 43:50 - Halo 2 - Prophet of Mercy 46:09 - Halo 2 - Brute Chief Tartarus 49:41 - Halo 3 - Miranda Keyes 52:09 - Halo 3 - Prophet of Truth 54:00 - Halo 3 - 343 Guilty Spark and Sergeant Avery Johnson 57:36 - Halo Spartan Assault - Spartan Edward Davis 58:24 - Halo 4 - Dr. Tillson 01:01:15 - Halo 4 Spartan Ops - Gek 'Lhar 01:03:26 - Halo 5 - Jul 'Mdama 01:05:23 - Halo Wars 2 - Serina This is a compilation of death scenes of significant characters throughout the entire Halo series. Which one do you think is the saddest death? Follow GLP on Instagram: http://instagram.com/glplaygr0und Follow GLP on Twitter! http://twitter.com/glittlep Like GLP on Facebook! http://facebook.com/gLpLayground Our 2nd Channel, GLP TV - https://www.youtube.com/c/glptvee OUR GRAPHICS CARD: https://amzn.to/2DP7otI OUR CAPTURE CARD: https://amzn.to/2Sikjs0 OUR PROCESSOR: https://amzn.to/2DOfG57 OUR MONITOR: https://amzn.to/2DOpVGm OUR HEADSET: https://amzn.to/2SikB24 OUR MIC: https://amzn.to/2KKcokw

How the Flood survived Halo 3

With Awakening the Nightmare just around the corner (SEPTEMBER 26TH!!!!!!!), I've seen quite a few confusions from people who seem to think the Flood were completely 100% stopped at the end of Halo 3, and that that was the be all end all for them. Today, I'm gonna talk about why that's not the case, and discuss the various different ways the Flood continue to exist, in many different forms, following the events of Halo 3. Fun stuff! As ever, that absolutely beautiful thumbnail is the work of VFXNinja, go give him a follow! https://twitter.com/vfxninjaeditor Check out the Halo Archive: www.haloarchive.com Subscribe to me here for more top tier Halo content!: https://www.youtube.com/user/HiddenXperia Follow me on Twitter!: https://twitter.com/HiddenXperia Join the Halo discussion and catch up with the latest news on the Halo subreddit! http://www.reddit.com/r/halo/ Get educated on the Halo lore and back story on the dedicated Halo story subreddit! http://www.reddit.com/r/HaloStory ►►Thanks for watching guys!

How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game's protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized.. Gameplay footage used in this video: SHN Survival Horror Network RabidRetrospectGames Jacob Danik Psyche Carlitox Sam Mucha DEAD SPACE Full Game Gameplay Walkthrough - No Commentary (2018 Ver. 1.0) https://youtu.be/nqvYW0xsyCU (RabidRetrospectGames) Dead Space 4K 60fps Longplay Walkthrough Gameplay No Commentary https://youtu.be/NkXzYBxrGrg (SHN Survival Horror Network) Dead Space All Death Scenes HD 1080p 60 fps PC.mp4 https://youtu.be/fTuH9u545qw (Jacob Danik) Resident Evil 4 PS4Pro Full HD 1080p 60fps Longplay Walkthrough Gameplay No Commentary https://youtu.be/g5GrJrdM0sM (SHN Survival Horror Network) Resident Evil Director's Cut Walkthrough Part 1 Without Commentary https://youtu.be/FRPAaeIjZ3o (Psyche Carlitox) RE4 Blind Claw Guy.mp4 https://youtu.be/AjwhaMizbP8 (Sam Mucha) Silent Hill Homecoming HD 1080p Walkthrough Longplay Gameplay Lets Play No Commentary.mp4 https://youtu.be/RRLc4VdAxic Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

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The Awakening the Nightmare campaign, which includes new bookend cutscenes by Blur Studio, takes place a few months after the main game. The story explores the Banished and their desperate struggle against the Flood, which survived the conflict on the Ark and the activation of the replacement Halo at the end of Halo 3.

As always we used relevant gameplay, important dialogue and all cutscenes to create a fluid cinematic experience. We hope you enjoy!

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