Sonic & All-Stars Racing Transformed Review [Xbox One, PS3, Xbox 360, Wii U, & PC]

author SuperkenGaming   3 нед. назад

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Sonic & All-Stars Racing Transformed vs. Mario Kart 8

Today on Versus, I’m taking a look at Sonic & All-Stars Racing Transformed vs Mario Kart 8 to see which one is the better overall choice. The Wii U may be dead these days, but it did give us two of the best kart racing games of this generation.

I SAVED EVERYONE WITH THE HARDEST MODE: Sonic.exe The Spirits Of Hell Best Ending Nightmare Mode

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Sonic Unleashed Night of the Werehog Short Film

Join Sonic and his new pal Chip, as they venture into a haunted mansion where they encounter some paranormal pranksters in this animated short film based on Sega's Sonic Unleashed action game for the PS3, Xbox 360, PS2 and Wii. For more on Sonic Unleashed, go here:

Sonic & SEGA All-Stars Racing (Wii) - All-Star Moves Montage

I'm sure many of you have been waiting for this, so I might as well put it up. If you've been watching my Sonic & SEGA All-Stars Racing video, then you've seen it happen over and over: The music suddenly cuts to some different song, the announcer talks about some All-Star Move, and someone from the back of the pack suddenly catches up and unleashes something devastating! These are All-Star Moves. They are, in essence, personalized Bullet Bills (from Mario Kart Wii). In nearly all of them, the character gets a speed boost, are guided automatically along the track, become invincible, and in some cases, acquire some new attack that can knock around other players. The extent of the speed boost, the duration of the move, their maneuverability, and the effects of attacks, if any, vary between characters. And, of course, if you're familiar with the music from the games the characters hail from, be prepared for a trip down memory lane. Except in the case of B.D. Joe, as Crazy Taxi's soundtrack is mostly licensed music that Sumo Digital isn't able to modify. Unfortunately, these are not that balanced. Some All-Star Moves are amazingly powerful and will almost guarantee a shoot to the front of the pack (like Virtual Fight), and some are just minor boosts that don't take you very far (like Giant Froggy). Each clip has an annotation that tells you the full known names of the racers, the name of the All-Star Move, and as far as my knowledge, the name of the song that plays. Please let me know if I have any song titles wrong. Most of these are pretty straightforward. I'll give an explanation to the ones that might not be immediately obvious. Miles "Tails" Prower - Tails Tornado The Tails Tornado offers no visible speed boost. However, a tornado zooms by in front of Tails, which is almost impossible to avoid. Thus, Tails's All-Star Move is about slowing everyone down in front of him more than getting himself ahead. Knuckles the Echidna - Emerald Power Hold down the item button to charge. Observe the size of the green beam trailing behind Knuckles. When it's at its largest, let go of the item button, and all other racers will spin out. You can let go earlier as well to spin out racers closer to your position. Shadow the Hedgehog - Super Shadow The Achievement/Trophy/Challenge "Fighters Megamix" is obtained once you hit an opponent with all 21 All-Star Moves. In the case of Shadow, the Chaos Spear, that projectile attack does not count. You have to ram into an opponent for it to count. Aiai - Super Monkey Roll The Achievement/Trophy/Challenge "Fighters Megamix" is obtained once you hit an opponent with all 21 All-Star Moves. Aiai's Super Monkey Roll will only count if Aiai rams directly into a racer. While he summons other monkeys in balls to help knock opponents out, they don't count towards "Fighters Megamix." Amigo - Samba de Party Drive up next to racers to trap them behind Amigo. When Samba de Party ends, they will all spin out. Beat - Tag Jamming When Beat attacks someone, that player's screen will become full of graffiti. It fades away after some time. Ryo Hazuki - Working Man Drive up behind someone and press the item button to make them flip out. The racer will come to a standstill, unlike all other item impacts. Mobo & Robo Bonanza - Blimp Strike Robo will throw to the far left by default. Aim to the right of where you want him to throw the bombs. Mii - Parade Power Under the Classic Controller or Nunchuk scheme, you must shake the control stick to speed up the Miis carrying you. With the Wii Wheel, you must press up on the D-pad as rapidly as possible.

Super Smash Bros Switch vs WiiU Final Smash Comparison

Not all final smashes have been showed yet. I just compared only those from Super smash bros Ultimate and Wiiu. The super smash bros ultimate footage are from e3 2018 Nintendo. Not in the video: 05. Yoshi 09. Luigi 11. Captain Falcon 13. Peach 15. Ice Climbers in ultimate and brawl 16. Sheik 19. Pichu only in ultimate 22. Young link 27. Meta knight 28. Dark pit 31. Snake in ultimate and brawl 33/34/35. Pokemon trainer 36. Diddy kong 41. Lucario 42. R.O.B. 44. Wolf 47. Wii fit trainer 50. Greninja 51/52/53. Mii Fighter 56. Robin 59. Duck hunt 64. Inkling only in ultimate 65. Ridley only in ultimate Patreon: Twitter: Facebook:

Sonic & All-Stars Racing Transformed Review
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