8 Like 0 Dislike
Time to weigh in with another Video Game Workout! Exercise Two: Standing around might be better than sitting around but only if you have two functioning legs! Perfect for anyone aged: Not-handicapped - Canine Thanks for watching the video! Be sure to leave a comment, like and don't forget to subscribe and share the video! It really helps me out and I really appreciate it! Support the channel on PATREON to gain Early Access and other exclusive rewards! - https://www.patreon.com/SquareEyedJak Facebook - https://www.facebook.com/pages/Square-Eyed-Jak/641356635934936 Twitter - https://twitter.com/SquareEyedJak Instagram - http://instagram.com/squareeyedjak/ Steam Group - http://steamcommunity.com/groups/squareeyedsociety Intro/Outro Music: https://www.youtube.com/watch?v=IpIllvkDRUM&list=PLBE459782E55DE0D8&index=30
Une incroyable transformation sur Wii Fit U en 5 jours ! C'est possible ! Du moins, on va essayer de perdre un kilo quoi. C'est déjà pas mal : c'est un jeu Wii U, pas une potion magique ! Toute cette semaine, suivez mon aventure physique sur Wii Fit U avec de la transpiration au rendez-vous, tous les jours à 14h ! N'hésite pas à liker, commenter ou partager la vidéo ! Abonne-toi à la chaîne pour plus de Pokéfun ! ═════════════════════════════════════════ MON SITE ► http://www.newtiteuf.fr/ S'ABONNER ►http://goo.gl/H7M5c ● ────── BONS PLANS ─────── ● ACHÈTE DES JEUX ET CREDITS AVEC TON FORFAIT MOBILE : ► https://goo.gl/LBtUnB 10€ SUR TA PREMIÈRE COURSE UBER : ► CODE : 8k5djue ● ────────────────────── ● ● ──── RESEAUX SOCIAUX ───── ● FACEBOOK ► http://goo.gl/PZXBR TWITTER ► http://goo.gl/QCmKu GOOGLE+ ► http://goo.gl/l5wNiQ ● ────────────────────── ● ═════════════════════════════════════════ Certaines vidéos sont uploadées en #4GBouygues à l'aide du Bbox Nomad 4G http://po.st/BboxNomad4G
Since you guys literally asked for this, let's try and make this a summer livestream series on the channel. For 90 days this summer, we'll be playing Wii Fit U! First, I'll be taking benchmarks for myself, then seeing where I am by the end of the 90 days. Sounds like fun! • SUBSCRIBE to catch more of my gaming videos! - http://pkpla.net/SubToDatHottneSS • Stay updated! Follow me on Twitter - http://pkpla.net/PK_TwitterPage --------------------------------------------------------------------------------- • Check out my gaming vlogs on my "PKSparkxx" Channel! -- http://pkpla.net/SubToPKSparkxx_ • Livestreams on Twitch! - http://pkpla.net/PKTwitch • Support new content w/ Patreon! - https://www.patreon.com/PKSparkxx ---------------- Links To More Great Content! ---------------- • PKSparkxx's Video & Livestream Highlights -- http://pkpla.net/PKs_Highlights • BUY SOME MERCH! -- http://pkpla.net/DatHottApparel • Record your own videos and livestreams! Save 10% on xSplit by using code "PKPlanet"! -- http://pkpla.net/xSplit • My capture/stream card: The Elgato! -- http://e.lga.to/pksparkxx
All the high stakes and thrills of managing a theme park without all that "going on rides" nonsense If you liked this video consider supporting the series ► https://www.patreon.com/GamingJay1001 Follow me on Twitter ► https://twitter.com/GamingJay1001 Check out the website ► http://letsplay1001.com/ Check out the book ► http://www.amazon.com/1001-Video-Games-Must-Before/dp/0789320908 I'm Gaming Jay: Youtube gamer, let's player, retrogaming fan, and determined optimist... Join me in this series while I try out EVERY game in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game reviews are just for fun, this series is more about the YouTube gamer journey. Let's try out those classic retro games we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is... Theme Park Released 1994 Developer(s) Bullfrog Productions Platform(s) DOS Genre(s) Building Game, Management Simulation Jay's Thoughts Theme Park is a god-game simulator wherein you get to build your own amusement park from the ground up. From deciding on rides, setting ticket prices, strategically placing food vendors, to hiring and negotiating with employees, Theme Park is a surprisingly detailed simulator for its time. And after I played this game, I realized that the core gameplay mechanics in Theme Park are essentially the exact same as we have these days in our simulators. Which means that this game has aged remarkably well! In many ways, the reason that this game has aged so well is that it is responsible for helping to establish the core mechanics of simulator games. Theme Park includes a nice array of options when developing your park, and allows you great flexibility in how you implement things. If you're really into finance, it also gives you some more sophisticated options, allowing you to buy into opposing parks' stocks and carefully balance your budget by setting ticket prices, employee wages, and deciding how much food and drink to stock at any given time. Watching the virtual patrons wander through your park is also fairly fun. Each patron also has their own personal states, and you can individually question patrons to see what they're craving, to help you decide if you should build new rides, more washrooms, more food, or hire more mascots. All in all this is a simple yet fun simulator, and it definitely has stood the test of time. Though I did have some gripes with the controls, insomuch as the original DOS version had some poor design choices behind some of its menu interfaces and such, I still think this was and is a classic and definitely worth a try for any fans of the god-game simulator genre. ➙ Must You Play It? A surprisingly detailed game about building a Theme Park whose core mechanics remain relevant and have really haven't aged hardly at all. If you are going to play this though I recommend checking out a modern port as the control scheme of the original was sometimes a little obtuse. That said, this is a classic simulator that is worth playing before you die!
Top 10 Wii Balance Board Games Enjoy _____________________________ Check Out!!!! Twitter - http://twitter.com/steviet7 Facebook - http://www.facebook.com/steviet7 My Site - http://steviet7.blogspot.com BlogTv - http://www.blogtv.com/People/steviet7 Dailybooth - http://dailybooth.com/steviet7
Nintendo's attempt to help fight the obesity epidemic
💥 Fan of the channel? Help support the series ► https://www.patreon.com/GamingJay1001
💥 Follow me on Twitter ► https://twitter.com/GamingJay1001
💥 Check out the website ► http://letsplay1001.com/
💥 Check out the book ► http://www.amazon.com/1001-Video-Games-Must-Before/dp/0789320908
I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Wii Fit (Wiiフィット Wī Fitto) is an exergaming video game designed by Nintendo's Hiroshi Matsunaga for the Wii home video game console. It is an exercise game consisting of activities using the Wii Balance Board peripheral. As of March 2012, Wii Fit has held the position of third best selling console game not packaged with a console, with 22.67 million copies sold.
The game uses a unique platform peripheral called the Wii Balance Board, on which the player stands during exercise. The game features yoga, strength training, aerobics, and balance games. Matsunaga described the game as a "way to help get families exercising together". Wii Fit has been used for physiotherapy rehabilitation and has been adopted by various health clubs around the world. Additionally, the game has been used in nursing homes to improve posture in the elderly. The game has received generally positive reviews, despite criticism over the lack of intensity in some of its workout activities.
Wii Fit requires the use of the Wii Balance Board, a unique platform peripheral that the player stands upon during play. Similar to a bathroom scale, the Wii Balance Board is capable of measuring a person's weight, but is also able to detect the person's center of balance (COB),a feature heavily utilized in the game. Wii Fit contains more than 40 activities designed to engage the player in physical exercise, which consist of yoga poses, strength training, aerobics, and balance games. Most activities generally focus on maintaining COB and improving posture.
Players register and play in Wii Fit via a user profile, assigned with the player's date of birth, height, and Mii character, that keeps track of the player's progress. Physical activities done outside of Wii Fit can also be logged into the profile. Wii Fit allows up to eight different profiles to be registered.
Wii Fit was first revealed as Wii Health Pack by Nintendo's chief game designer Shigeru Miyamoto, during a conference in mid-September 2006. Then described as a "way to help get families exercising together", the game idea had first been included in Miyamoto's original design document for a core group of games including Wii Sports and Wii Play, the entirety of which was scribbled onto a sheet of paper.
As with other games designed by Miyamoto such as Nintendogs, the design of Wii Fit was influenced by activities in his daily life. He states that he and his family had become more health-conscious, going to the gym and tracking their weight. He found that it had become "fun over time to talk about these things", and as weighing oneself "didn't make much of a game", Nintendo decided to build games around the idea to mesh with the concept. The Wii Balance Board had been worked on for "almost two years", and was inspired by sumo wrestlers' need to weigh themselves with two scales.
The game was announced under its current title at Nintendo's E3 press conference on July 11, 2007, and demonstrated by Miyamoto, Nintendo of America CEO Reggie Fils-Aime and other participants. Miyamoto revealed that Wii Fit had been developed with a "full-scale" team for a year at the time, and also stated that there were no plans to integrate WiiConnect24 functionality into the game. He did note, however, the possibility for taking advantage of WiiConnect24 in the future, such as using the service to keep in contact with a doctor to help with rehabilitation, or with a fitness specialist to help with training exercises.