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Behind the Scenes: https://youtu.be/YSzrf195IAk Stick figures on a computer find a Minecraft cube. The Animator vs. Animation series continues, this time without the animator. watch number 1: http://youtu.be/npTC6b5-yvM watch number 2: http://youtu.be/nxM1cnphLpw watch number 3: http://youtu.be/PCtr04cnx5A watch number 4: https://youtu.be/VufDd-QL1c0 Music by Sarah Eide https://www.facebook.com/SarahEideMusic http://www.thesugarbirdnest.com Alan Becker's Patreon Page: http://www.patreon.com/alanbecker Alan Becker Twitter: http://twitter.com/alanthebecker Alan Becker Facebook: http://facebook.com/alanthebecker Alan Becker Website: http://alanbecker.net Alan Becker's Animation Tutorials: http://youtube.com/alanbeckertutorials Alan Becker in Minecraft: http://youtube.com/alanbeckerminecraft Alan Becker on Twitch: http://www.twitch.tv/alan_becker Make a donation: http://www.alanbecker.net/donate Alan Becker's T-shirts: http://shrsl.com/?~81ql
Spore.... the game that was highly anticipated and let so many people down. But not this one. Maybe it's because Spore to me isn't a new release and hyped but I have to say so far it's quite the enjoyable experience. Spore allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically.
FAQ: - It took close to 100 hour to build, film and edit. - The car doesn't exist by it self, delete the parts you don't want. - It's called Omnibox. (Thank you binkarus) - .bsg = Keep reading ↓↓↓↓↓↓ - All of you who want me to make this thing fly und so weiter, I want to make new things instead of just rebuild some old stuff. It's boring and not much of a challenge to make the same thing over and over. Well, technically it's two vehicles but who cares ;) It took alot of work to build this one, i even had to do some basic trigonometry. The small car is really fun and versatile, but the catapult reloading mechanism is too complicated to be fun to use and the catapult could have better range. It uses 63 buttons for the controls, i belive that's all you can use in this game :P I found a couple of small problems with it when conquering all 15 zones, so it's a slightly modified verision in the final scene. Now it's time for new builds instead of continuing to improve this one. I'm sorry for all the fast camera movements, heavily upspeeded clips. Bsg: http://www.besiegedownloads.com/download.php?id=55267b9c09683RevolverMultiFinal.bsg Ok here we go... All doors/hatchets has grabbers to hold them in place. When opening or closing and you hear a grabber attach, quickly release the button and press it again or it will break. Big cube: Steering: I,K,O,L. Tank steering. Catapult: 1 Shoot, 2 Pull back. Stop it with 2 or it will break. Catapult hatchet: 3 Open, 4 Close. Take it easy the last bit when opening. Catapult crane: 5 Out/release, 6 in. Loading arm: Z Load, X release and get new bomb C,V turn the arm in position. Press 2 while reloading to pull the holder down. Dont drop the bomb straight over the holder, it must bounce on the edges and roll in to place or it might explode... Watch the video how i do it. Revolver mag: Arrows to spin arms, R-Ctrl, Alt Gr to spin the mag. (Do not use Alt Gr, a bug makes it open the front door too) The bombs releases on Num Pad 1-8. The arms are marked: nothing on arm 1, small metal plate = arm 2, large metal plate = arm 3, round metal plate = arm 4. The wooden panels are pointed against bombs 1,3,5 and 7. Cannons: (M Out) (, In) (, Shoot front cannons) (. Shoot side cannons) Side crane: Num Pad 9 Open, 0 Close, / Arm up, * Arm down, - grabber out, + Grabber in, R-Shift release. Front door: L-Ctrl Open, Alt Close. Drop car: 7 Drop car/arm up, 8 Arm down. Car attachments: (P Saw blade) (- Torches) (B Bomb out) (N In/release) (9 Start cube out) (0 In release) Car: Steering: Y,H,U,J Tank steering. Cannons: A,S,D. Fire: W. Bend: Q,E. Crane: R Crane up, F Down, T Grabber up G Down. Grabber release: L-Shift. Not the most logical controls sometimes, but it wasn't easy to configure :) Music downloaded from: https://www.youtube.com/audiolibrary Hungarian Rhapsody No. 2 (by Liszt) Hey Girl - Topher Mohr and Alex Elena
Welcome to Part 1 of my PlatinumSpore modded Spore Let's Play Series! Today we create a 'sucking' masterpiece in a 3D cell editor! Mod download and information: http://parkystan.com/pages/Platinum-Spore.html Full Playlist: https://www.youtube.com/playlist?list=PLp7TeQlSA_ZuzG5xsrFA8BMLev16-RgE9 If you enjoyed the video please leave a like or subscribe for more content! Tell your friends about this epic new series! Consider supporting my Channel on Patreon and win some prizes - http://www.patreon.com/parkygames ---------- Website: http://parkystan.com/ Facebook: https://www.facebook.com/parkygames Twitter: http://www.twitter.com/parkygames Steam: http://steamcommunity.com/groups/ParkyGamesYoutube Patreon: https://www.patreon.com/ParkyGames?ty=h Email: email@example.com ---------- Any music used in the video is royalty free and found at: Machinima Sound - http://www.machinimasound.com Epidemic Sound - https://youtube.epidemicsound.com/
Having a difficult time finding more friends (haha just like irl) because they got friends of their own!
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Steam Curator: http://store.steampowered.com/curator/3215371/
Game Steam Page: http://bit.ly/buy_Spore
Game Description (From Steam):
From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique style, challenges, and goals. Take Your Creature From Zero To Galactic Hero Get out of your starship and turn your Spore creatures into legendary Space Captains. For the first time, beam down with your allies to take on action-packed, planetside adventures.